Ok, so I’ve decided I’d like to start a little project but I’m just wondering am I getting way in over my Head.
I’m 15 and when you guys read this you’re probably just thinking that this is a ridiculous idea, but hear me out.
I’ve researched a little bit and looked in to it and it seems that the tools are out there in plentiful supply but are these tools really what I should be looking at? A site I’ve looked at recommended a few programs. One was BYOND and is mostly used to make racing games or roleplaying games (this sounded pretty ideal as my ‘idea’ is about ships, but also roleplaying). It also mentioned Adobe Flash CS4 and Microsoft Visual C++/Visual Basic Express. These are ones I’ve heard of before and I assume, are fairly popular. So here are my questions about the software:
1)Are they very complicated to use or will i be able to learn most with tutorials?
2)Will i need to learn C++ and if so would someone my age be able to understand it? ( seeing as I’ve heard there are whole degrees in university on the matter)
I’d like the game to be kind of like EVE Online mixed with Runescape (not the size of the games, more the concepts and the way you play them). But I know I’ll have to start out small, but where would you recommend I start (I’ve planned it and would just like to be able to make a ship and a man to start of with, with things to interact with inside the ship etc)?
And if I’ve got all of this completely wrong, just tell me and I’ll forget it because honestly I don’t have a clue what I’m on about and this whole question is based on what I’ve read on the internet.
Also, I dont know if this matters, but my Dad has trained with cisco with networking etc will this help me? And if you want to know my level of knowledge about computers, I’ll just say that I know my way around a computer and I’ve dabbled with modding in games such as TES: Oblivion. Again, will this help?
Ok, so I have found a really nice video tutorial on youtube using Unity 3d. I’m going to have a crack at this ![]()


